



Belvedere: Stimulating Students' Critical Discussion
Massimo Paolucci, Daniel Suthers, and Arlene Weiner
Learning Research and Development Center
University of Pittsburgh
Pittsburgh, PA 15260
+1-412-624-7036
paolucci+|suthers+|arlene+@pitt.edu
© ACM
Abstract
We describe "Belvedere," a system to support students engaged in
critical discussion of science and public policy issues. The design is
intended to address cognitive and metacognitive limitations of
unpracticed beginners while supporting their practice of this complex
skill. The limitations include (1) difficulty in focusing attention
given the abstract and complex nature of theories and arguments, (2)
lack of domain knowledge, and (3) lack of motivation. Belvedere
addresses these limitations by (1) giving arguments a concrete
diagrammatic form, and providing tools for focusing on particular
problems encountered in the construction and evaluation of complex
arguments; (2) providing access to on-line information resources; and
(3) supporting students working in small groups to construct documents
to be shared with others. Both prior psychological research and
formative evaluation studies with users shaped the interface design.
Keywords: Collaborative Argumentation Environment, Educational
Application, Design Rationale.
Introduction
An early and persistent interest in designing software systems to
support argumentation has resulted in interesting work with hypertext
systems and with graphical interfaces for argument construction. [2],
[3], [6], [7]. For the most part, these systems are designed to provide
either a medium for a generic competent reasoner, or support for a
specialized expert user in a specific professional practice. For
example, Euclid [6] provides a graphical representation language for
generic argumentation; gIBIS and JANUS-Argumentation [3] record the
process of design in order to support and critique it in accordance with
established methods in the design community.
Belvedere
aims to support the development of scientific argumentation skills in
young students. These students can't be presumed to have either general
skills of constructing arguments or the specific knowledge of a domain.
Therefore, the design of Belvedere has had to address the cognitive and
motivational limitations and requirements of unpracticed beginners, as
presented in the psychological literature and as we encountered them in
formative testing with 12-15 year olds in a lab study and in 10th grade
classrooms in an inner-city public high school. A main goal of our system is
to stimulate critical discussion that wouldn't otherwise take place. Our
users' final graphical and textual products need not record all their claims
and argument moves. We therefore designed Belvedere's representations and
functionalities to be used as objects of discussion as well as a medium of
discussion.
ADDRESSING STUDENTS' LIMITATIONS
Students have difficulty recognizing abstract relationships
implicit in scientific theories and arguments about them.
Belvedere uses diagrammatic representations that provide users with
concrete forms for diagraming the abstract structure of theories and
related arguments. Ideas and relationships are represented as objects
(shapes) that can be pointed to, linked to other shapes, and discussed.
Belvedere's diagrams help students identify the overall structure of
the argumentation as well as its weaknesses and points where further
contributions can be made [6], [7]. Like Euclid, Belvedere uses a
box-and-link representation; Belvedere, however, provides a repertory of
specialized boxes and links in order to make particular kinds of
relations salient to the students and to make the argument relations
understandable to the system so that advice can be given.
Students may find it difficult to focus on the important issues
in a complex debate. An on-request advisor helps students focus
on particular aspects of a complex issue by suggesting ways in which
their diagrams can be extended or improved. The advisor offers hints
based on principles of maximizing a theory's coverage, consistency, and
empirical support. The advisor highlights a single area of the diagram
as possibly needing attention. The student can choose whether and how
to address the highlighted problem.
Future plans include techniques for collapsing and expanding
portions of a diagram, and displaying a complex underlying argument
graph under different "viewpoints" designed to highlight certain
structural aspects of the controversy.
Students lack the intrinsic motivation of practitioners and students
have limited knowledge of most domains, particularly scientific domains.
Small-group work and the production of products that will be used
by others can provide peer motivation and a sense of authentic activity
that teacher- and evaluation-centered work may not provide [1], [4],
[5]. To support small group collaboration while allowing each student
equal opportunity for input, Belvedere is networked so that students can
work concurrently on the same diagram. To supply knowledge resources and
allow students to "publish" their work, Belvedere provides facilities
for authoring online knowledge resources that can be accessed by
students.
Belvedere currently provides additional resources in the form of
modest collections of information in several scientific fields that
students can access and copy. Future plans include access to the World
Wide Web.
SELECTED DESIGN DETAILS
The Display. Belvedere is a symbol system for the expression
of logical and rhetorical relations between propositions. We wanted
users to focus cognitive effort on the relations rather than on learning
the program and using it. Thus we made the interface look familiar by
using command and icon layouts similar to those of typical drawing
programs. We help maintain the students' focus on their understanding
of the theories and controversies, rather than on every graphical detail
of their diagrams, by automating some of the secondary aspects of the
work. For example, graphical shapes are created with a default size,
and resize themselves to fit their contents. When an object is moved,
its links follow it to retain the logical connection. We decided to
strike a balance between the open-ended nature of a drawing program and
highly constrained resources of tools for well-structured domains. As a
result the interface looks like a drawing program, but using it feels
more like assembling circuits and components into desired
configurations. Other tools such as the automated advisor provide
further relevant functionality not available in drawing programs.
Management of Multiple Applications. In our initial
studies with students sharing a single machine, some students appeared
frustrated when limited to mouse operation while a partner dominated the
input. To avoid censorship based on ownership of I/O devices, we design
to enable separate machines to display a shared document. Thus each
user can modify a shared diagram. Additional functionalities were
required to manage this so as to minimize unnecessary redisplay overhead
as well as maximize the user's focus on cognitive tasks. Users do not
want to be distracted by a constantly changing screen while they are
thinking. Also, users must not be able to operate on the same object
simultaneously. We therefore "lock" an object as soon as a user starts
to use it. When it is locked, other users can't modify it. Nor do they
see the object changing: this would be annoying to someone pursuing
their own thoughts, as well as involve excess redisplay overhead. When
the user is done and releases the lock, a display interrupt is sent to
other users' applications. This interrupt is delayed by any
applications in which another user is editing, to avoid unexpected
change of the context in which the user is working.
CONCLUSIONS
In our work with students, some of the most productive critical
discussion appeared to be stimulated by the diagramming activity, yet
was not captured in the resulting diagram. Because of this, our current
emphasis is on designing representations the production and
inspection of which stimulate critical discussion, with secondary
emphasis on other desiderata, such as formal completeness and sufficient
expressiveness to support communication between distant collaborators.
This complicates the criteria for interface design, because we must
decide when we are designing for conversation embodied in the diagrams
vs. designing to stimulate external conversation that may never be
recorded.
Users' discourse processes transcend the representational and
computational resources provided by any support software. Thus, the
utility of software features should be evaluated in terms of how well
they stimulate the right kind of activity in the total human-computer
system. We do not assume that local optimization of software support for
isolated subtasks (e.g., making "correct" argument diagrams) always
optimizes overall task performance. Rather, our main question is: what
kind of discourse is facilitated or stimulated by each feature of the
interface and of the task posed to the students, and what kind of
discourse is inhibited?
Acknowledgments
This research was conducted while supported by grant MDR-9155715 from
the NSF
Applications of Advanced Technology program. We also thank Violetta
Cavalli-Sforza, John Connelly, Alan Lesgold, and Mike Smith for their
valuable input and support.
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