Tutorial 7
Managing the Design of the User Interface
Deborah J. Mayhew,
Deborah J. Mayhew & Associates
Sunday, May 7
Objective
This tutorial provides an overview of practical methods
and techniques for designing good user interfaces. These
techniques can be applied by software managers, designers, and
developers during the course of product develop- ment. Managers
and developers will gain insight on when and why to: analyze the
costs and benefits of applying human factors methods during
product development, design organizational structures and
processes to foster good interface design, plan for and manage the
use of human factors techniques within the overall project plan,
effectively evaluate design alternatives by defining and prioritizing
objective goals and criteria, and strengthen interface design
decisions by applying quick and inexpensive interface evaluation
techniques.
Content
Methods and techniques presented include not only
design and evaluation techniques but also organizational and
managerial strategies. The tutorial is organized around a sample
development lifecycle and presents an overview of human factors
methods which can be applied at different points in the
development process. Topics include: organizational and
managerial strategies that support interface design, information
gathering methods which support preliminary design methods and
specifications, design methods, and testing and evaluation methods
for simulations and prototypes.
Audience
This introductory-level tutorial is intended for
development managers with planning and budget responsibility.
However, it may also be of interest to individual contributors who
work in a software development organization and have
responsibility for the quality of user interfaces. Junior level human
factors specialists would also benefit.
Presentation
Lecture, discussion
Instructor
Deborah J. Mayhew is owner and Principal Consultant
of Deborah J. Mayhew & Associates, a consulting firm offering
services related to computer-human interaction. She has taught and
consulted extensively on managing user interface design. Her work
includes intro- ducing human factors techniques and methods into
software development organizations.
Keith Instone /
instone@acm.org /
95-01-05