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Tutorial 11

An Introduction to the Internet and the World Wide Web

Bill Hefley, Software Engineering Institute
John "Scooter" Morris, Genentech, Inc.

Sunday, May 7

Objective

Through this tutorial, participants will (1) understand the basics of the technology underlying the Internet, (2) achieve familiarity with Internet resources and services through hands-on exploration, (3) understand World Wide Web (WWW) software concepts and architecture, (4) understand issues in designing information spaces and services, and (5) learn and apply concepts in designing and coding HTML pages.

Content

The tutorial includes presentations (formatted as overhead transparencies or WWW pages), demonstrations of Internet resources, and interactive activities to explore the Internet using various commonly used tools. Participants will design and build WWW pages.

Audience

This introductory-level tutorial is for HCI professionals who desire a better understanding of the Internet and the World Wide Web, either as a source of information to support their work or as an important new area of HCI activity. Individuals who have had significant experience with the Internet or designing information spaces on WWW will probably find this tutorial too basic.

Presentation

Lecture, demonstration, exercises

Related tutorials

Designing Hypertext Documents for Mosaic (20)

Instructors

Bill Hefley is a Senior Member of the Technical Staff at the Software Engineering Institute (SEI), Carnegie Mellon University. His efforts have applied hypermedia to the delivery of software engineering information, on-line aiding for computer users, and in a designer's assistant for developers of on-line help systems. He is currently the "webmaster" for the SEI. John "Scooter" Morris is a member of the Technology Development Group in the Scientific Computing Department of Genentech, Inc. where he focuses on software architectures to support the scientific computing environment for Genentech's large scientific community. His interests are in software architecture and user interfaces appropriate in the scientific environment.
Keith Instone / instone@acm.org / 95-01-05